I'm a lazy perfectionist.
I want things to work exactly how they are expected to, with the least amount of effort possible — which, let’s be real, is what every user wants too.
That’s why I design: to fix bad misunderstood experiences out of pure spite love.
I'm also naturally stubborn.
If something doesn’t make sense, I won’t accept it — I’ll keep questioning until I understand it or find a better way.
That stubborn streak is what pushes me to improve products, processes, and even myself.
I don't know everything.
And I won’t pretend to. I’ll ask the ‘stupid’ questions, because that’s how I get to a full understanding from top to bottom.
Curiosity and honesty drive me just as much as design itself.
Product Designer II @ Workd
2021 - 2024
Led product design across CRM and e-commerce platforms.
Focused on improving workflows, building scalable systems, and aligning design strategy with user and business needs.
Product Design Co-op @ Yazaki North America
2020 – 2021
Supported product and graphic design projects, creating mobile interface concepts, visual assets, and presentation materials for internal and client-facing initiatives.
Computer Science TA @ Microsoft
2019 – 2020
Assisted educators in Detroit Public Schools with computer science instruction, guiding students through coding exercises and helping make programming more accessible to underrepresented communities.
Freelance UX & Graphic Designer
2013 – 2021
Designed brand identities and digital experiences for small businesses, later expanding into UX design for responsive web and mobile products.


















